Peak Velocity 2: Lightspeed Botany
For the Artists Tavern Spring Jam of 2025
Experience EXTREME botany as you watch tiny crops grow in your cozy space capsule, traveling at relativistic speeds.
Avoid dangerous debris as you collect speeding ice crystals to melt and water your crops with.
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Caution: This game contains some screen shake. In future releases I will be attempting to create an intensity or enable/disable toggle!
Please bear with me on the art, this is a solo project (my first try!) as an environment artist learning Godot & programming, so I wanted to focus on the mechanics and gameplay before returning to my comfort zone. I may have focused a little too much.
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Credits!
Sound effects: Zapsplat
Music: Kevin MacLeod / Incompetech (the saviour of game jammers everywhere)
QA / Test Subjects: Andrew B., James G., Harvey U., Tobias R.
Moral Support: Wonderful people at The Artists Tavern discord
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Hints:
Use the ice vending machine's crank to dispense chunks of ice you have collected.
Take the chunks over to the melting station, and push the button. When meltwater is transferred to the filling station, you will be able to fill your watering can.
Your watering can can hold one unit of water at a time! Blue light means you have water, orange means you'll need to refill it.
You can plant the seeds you have gathered in the pots, and water them with your watering can.
When the crop has grown, load it into the penuematic delivery tube to jettison and deliver it!
Doing this will give you more seeds to plant.
To gather more ice, suit up and head outside to operate M.I.T.T. (or Mechanical Ice Trapping Tetrapod). Be sure to avoid asteroids or you might lose the ice you've collected!
We hope you enjoy your journey!
Updated | 4 days ago |
Published | 5 days ago |
Status | In development |
Platforms | HTML5 |
Author | toastedkp |
Genre | Simulation |
Made with | Godot |
Comments
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this game is peak!!! i love how the visuals and music fit together to capture that melancholic space travel feeling, and its contrast with the super-fast asteroid-dodging minigame! great game dude :)
THE ASTEROIDS ARE TOO HARD AAGGGGHHHHHH
thank you so much for playing! i'm glad the contrast is apparant!
i may have under-balanced it juuust a little, i've barely been able to progress too far myself hahaha
chill game
add fullscreen, get some texture, write some story and the game is perfect tbh
that's very kind, thank you! i definitely want to work on the art and atmosphere some more, but hadnt thought about story, so thank you again for the suggestion!